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I wanted to create a small scene to test Unreal Engine 5’s new Lumen GI lighting method. During the creation I picked up some workflows in regards to Blender cloth simulation and soft body furniture. At first UE5 was having issues rendering that’s why you see some footage. I also redid the sofa because I was not satisfied with the first result.
The project took me roundabout 3 days to create.
Some assets are from the Quixel Library and AmbientCG so shoutout to them!
Ambiment - The Ambient by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license.
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