Made Using C4D
Octane R2
This week it’s something I stumbled upon while doing research for my upcoming Opal Material tut
It was not related at all and I am not 100% sure how it works. But it seems to be reliable and useful.
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Chapters:
00:00 Intro
00:22 3D: Preview
01:21 Wiki Time: Retro Reflectance
04:05 3D: Shading Prep
04:41 Shading: Shading (Texture) Space / Vector Space
06:02 Shading: Nodes. Conforming to Texture Space
08:59 3D: Showing the Retro Reflective Effect
10:16 Patreon Shoutout
10:46 Getting the Roughness dialed in
11:40 Shading: Making a Structured Normal / Composite Texture
14:51 Shading: Getting a Coating Layer / Universal Material
16:22 Patreon Thanks
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