Generated Game 2: “Killer Bounce“

This is a video of me playing a single level of an output game from the first machine-learning based automatic game generation system. The system learns a model of rules and level design for games from watching gameplay video. It then recombines these models to create brand new games! Note that in this video we had to choose what to color all game entities by hand, but we’re looking to automatically produce game visuals, sound, and story in future versions of the system. You can read an accessible articl
Back to Top