Houdini Railroads - Part 2: Unreal Materials & Parameters
In this part 2 we will continue and create an HDA from the previous setup and generate collisions and add some materials from the existing ones in Unreal.
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5 years ago 00:21:01 33
Houdini Railroads - Part 3: Instancing and Attributes
5 years ago 00:24:09 14
Houdini Railroads - Part 2: Unreal Materials & Parameters
5 years ago 00:39:14 30
Houdini Railroads - Part 1: Basic Parameters & Attributes