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Hi guys,
This is the 11th video in my Dracula, 3D Character Tutorial series.
This video covers the following:
- modeling two helmet designs in ZBrush and 3DS Max
- sculpting an armoring cap in ZBrush
- simulating a cape in Marvelous Designer
- retopologizing the cape in 3DS Max and projecting the simulated results back onto it in ZBrush
If you like my videos, please
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3 years ago 00:31:14 45
Tibi Neag Dracula Tutorial 01 Blocking in the likeness
3 years ago 00:45:36 53
Tibi Neag Dracula Tutorial 05 Modeling and sculpting medieval shoes in ZBrush and 3DS Max
3 years ago 00:42:51 36
Tibi Neag Dracula Tutorial 04 Finishing undergarment jacket in ZBrush
3 years ago 00:54:53 32
Tibi Neag Dracula Tutorial 03 Sculpting undergarments in ZBrush
3 years ago 00:53:58 46
Tibi Neag Dracula Tutorial 02 Blocking in the knight undergarments