Unconventional k-d tree partitioning algorithm

Project on Artstation Renderings: Post on Patreon, HIP file available: In this video I walk you through an unconventional approach to some sort of k-d tree algorithm utilising mainly the Carve SOP and a few loops inside Houdini 16.5. Traditional K-dimensional algorithms will normally use neighbouring points to define the search trees and set its constraints. Instead, we randomize the position of every perpe
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