Non-Euclidean 3D Modeling - Hyperbolica Devlog #5

Modeling 3D geometry for non-euclidean spaces presents some real challenges! To explain how we accomplished this is the artist himself; João Kalva. This is the 5th Hyperbolica Devlog and my first video with a guest speaker. To catch-up from the beginning, you should start here: Hyperbolica on Steam: Trailer: Discord Server: 00:00 - Introduction 00:44 - Horizontal Distortion 01:30 - Vertical Distortion 02:30 - Geometry 03:38 - Color 04:35 - Why Low Poly 04:52 - Conclusion
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