This is the second video introducing my Shot, Steel & Stone rules. In this video, I show how the leadership and command & control aspects of the game work, including demonstrating how to incorporate the personalities of unit commanders, brigadiers and generals into the game. this can be particularly important for solo gamers and those interested in using their own imagi-nations.
You can also download the ’Dave’ device seen in the video from
NB I realise I made an error in the video: the Competent infantry brigadier has a command range of 4BW, not 5, so technically the artillery is out of his command range. So to be completely correct, they should wait until he comes in range and can issue them with orders. Oops! Let’s just say that von Kettenraucher, the troop commander, passed his Intelligence and Initiative tests to overcome this!
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