Pendant Part 4 - Photoshop Displacement Mask creation and 3DsMax Edge Creasing
In this chapter we will finalize our celtic pattern displacement mask in photoshop using a combination of brushes and the warp tool. Additionally, we will create a displacement mask for our circular jade stone settings. Finally, in 3DsMax we will go over the edit poly “edge creasing” workflow and how to setup our pendant mesh topology for the most optimal sculpting in ZBrush.
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