Controlling Poses and Fixing Hands with SDXL, OpenPose ControlNet, and Inpainting

In this week’s Invoke Studio Sessions, Kent covers techniques for getting accurate anatomy and controlling the poses, postures, and anatomies of your subjects. We play around with anthropomorphic images and experiment with achieving interesting, non-generic perspectives using various control layers. We also show how to fix those pesky 6-finger hands. 00:00 Introduction 00:31 Adding Control Layers 03:48 Humanoid in a Brown Leather Jacket 13:43 Pose of Pointing to a Moon 25:35 Fixing Hands and Faces with Inpainting 33:37 Starting from a Sketch Invoke Studio Sessions are live events recorded regularly on Invoke’s Discord channel. We take a design challenge from our community and spend an hour working through it while community members follow along, ask questions, and design with us. Join our community: Follow us on Instagram: 👉 Get started free at , and check out our open-
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