Milestone leveling in D&D made me a better game designer
Who doesn’t love a good group level up, right?
The challenge of milestone leveling in a fairly open-world game is sort of running ahead of the players a bit while they make their choices. I don’t like determining where they go or what they do. I set out options, and encourage their own ideas, and then work to find the game in those decisions.
It’s a fun challenge, though. And I’d like to think the arcs that form out of the game make it more memorable and fun to play. It’s certainly more satisfying to me.
Do you use milestones, experience points, or something in between?
#dnd #dndinspiration #dungeonsanddragons #dndhomebrew
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