Tutorial: Making a Physics-Based FPV Camera Rig in Blender
Using physics simulation to animate a realistic FPV camera in Blender! | AD: Right now, the first 500 people to use my link will get a one-month free trial of Skillshare:
In this video we’ll be using Blender’s Rigid Body tools to drive a physics simulation that animates a realistic FPV drone camera in Blender! This tutorial covers the entire process from start to finish, with an extra in-depth segment about how Blender’s compositor can be used to add a vintage digital camera look to our render.
Software used:
Free project file on Patreon:
Addons used:
Botaniq:
Real City:
My Blender conference presentation about the Photorealism Mindset:
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Chapters:
00:00 Setting up our camera system
04:01 AD: Skillshare
05:03 Using physics to animate the camera
10:54 Adding obstacles to the scene
13:20 Building a realistic nature scene
19:51 Lighting and rendering setup
23:17 Tips for adding extreme sharpening
24:28 Compositing and post processing
33:20 Exporting the final video
33:59 Thanks for watching!