Dead Space | The Sound of Fear Reimagined | Audio Developer Livestream

THIS LIVESTREAM MAY CONTAIN CONTENT NOT SUITABLE FOR ALL AUDIENCES. Motive invites you to the latest in their series of early looks at development and what goes into the remake of a game. This livestream will focus on the studio’s philosophy for taking Dead Space’s award-winning audio design to the next level by bringing the game to today’s generation of platforms and the new Frostbite™ engine – while still remaining faithful to the iconic atmosphere, mood, and sounds you know and love. Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin, alongside special guest Jack Pattillo, will be discussing and providing fans an in-depth look at what the team is improving and updating in the audio design, specifically: The . System – your first chance to hear how the system that controls Isaac’s heart rate, breathing, and dialogue delivery will sound Audio Occlusion – how audio levels will be controlled through different materials and surfaces as well
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