Robocop: Rogue City Game Director on No Driving, Hub Zones & Scope

#Shacknews #interview #gamedev Read Our Review Here: When Robocop: Rogue City was announced, it was almost funny. Why in the world is a new Robocop game coming out in 2023? It’s a question I saw often. Sure, Paul Verhoeven’s 1987 film is an all-time classic, but it’s a miracle Robocop is even a “franchise” considering the deluge of transmedia duds that followed. But the narrative of bemusement and indifference changed almost overnight after a Steam Next Fest demo showed signs that developer Teyon has been cooking. And yeah, Robocop: Rogue City doesn’t just understand the assignment; this game rules. As much as the world has changed since 1987, the themes that made Robocop’s darkly comical satire so effective are just as prevalent today. Corporate interests taking over America’s systems of governance and accountability are front and center in today’s media landscape. 2014’s Robocop remake took itself seriously and adapted to the times with contemporary mutations such as drone warfare and legislative sabotage. Rogue City attempts to juggle presenting Robocop to modern audiences and being a tribute to the original. The story here is set between the second and third movies, although you really only need to know the original to follow along. Check out our other videos! Animal Well Dev On Working With Dunkey’s BIGMODE Publisher & New In-Game Animals Call of the Wild: The Angler Devs Talk About the New Spain Reserve CONNECT WITH US! DISCORD: FACEBOOK: TWITTER: INSTAGRAM: TIKTOK: @shacknews Watch us live at To support the team, visit the site:
Back to Top