Houdini Pyro FX | Fire & Flames | Part 1

Part 1 of a three part tutorial. Learn more at In the first video, you will learn how to quickly set up and render a burning tree effect. You will set up the Pyro FX flames using shelf tools and then use OpenCL to speed up the simulation. You will also learn how to adjust the fuel source to get a nice look for your simulation. You will then work with the Pyro shader and set up the shot for rendering to disk. Flames Shelf Tool: 0:46 Turn on OpenCL: 3:39
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