Project Workflow: Creating a stadium crowd in Houdini.
All models of characters (unrigged) and model of the stadium are provided to me in 3D Studio Max format.
All character animation had captured by a motion capture system in an institute and delivered to me in 3D Max biped format.
A layout including camera also provided to me.
I skinned characters in 3D max with the same animated biped and export all animated characters by fbx to Houdini.
I could use Alembic, but as I needed their animated bones in Houdini for doing some small adjustment and linking flags an
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