Procedural Stone Walls in Blender - Studio Culture Livestream

In this week’s stream I covered how to create two different stone wall patterns and created an entire wall shader that combines 4 different shaders and the process of masking them together. I think there’s a lot of useful stuff in this one! Final Nodes: Hop on the Discord server: I’m hosting this Studio Culture livestream on my Discord every Saturday at 8pm (UK time) and we have a few others also doing livestreams there! There are also more events being organised and competitions and prize draws to get involved with! Very active, very friendly! If you have any questions regarding proceduralism with Blender, that is the best place to ask them! Contents: 00:00 - Introduction 01:30 - The simple voronoi solution 04:18 - The advanced voronoi technique 10:50 - Adding smaller stones into the gaps 20:13 - Creating mortar 24:30 - Colouring the stones 41:15 - Bump onto the stones 44:08 - Creating a quick muddy ground texture 52:04 - Building the brick shader 0
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