Pixar Style Hero Lighting Techniques | Layout in Houdini and Maya | part2

A detailed behind the scene look of the Pixar Style Hero Lighting Techniques. DISCORD COMMUNITY SOURCE FILES: This can be applied to any software which is using Arnold. Specifically, you’ll learn... How to create the layout using Houdini and the famous vellum cloth sim, apply fur in XGen using Maya, export textures from Substance Painter. Create convincing shaders, and setup amazing looking light rigs using Volume Scattering and HDRI based lighting. #pixar #animation #lighting If you like this video please leave a comment below and give this video a thumbs up. FOLLOW ME ON TWITTER FOLLOW ME ON INSTAGRAM ARNOLD FULL CLASSES NEED A MENTOR? MY GEAR Music:
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