5-Day Game Asset: Sci-Fi Helmet

Modeling- 00:10 , Sculpting- 9:03 , Retopo- 10:43 , UV Layout- 13:53 , Texturing- 14:54 , Final- 22:22 A Sci-Fi helmet project put together in just under 40 hours. I really want to get more real-time and game pieces in my portfolio, so I hope to do more of these quick projects soon! This helmet is 6k Tris with 2048×2048 textures. This video shows parts from the entire process; Blockin, Hard Surface Modeling in Maya, Sculpting in Zbrush, Retopo in Maya, UV in Roadkill, and Textures in Quixel Suite 2. I’m s
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