Continue Break Make Unreal Engine Game User Settings BETTER with SIMPLE C++ | Beginner Tutorial

🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «Continue Break» (@ContinueBreak). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: Code/Written tutorial: Patreon: BuyMeACoffe: UE documentation about visual studio: Why use TEXT: #generalstyleissues C strings: ========================================================== Join my Discord: Follow on Twitter: Instagram: TikTok: @continuebreak Facebook: ========================================================== Have you ever made an Unreal Engine settings menu and been like, “I love this game user settings node“? And after some time, you were like, How do I save a custom value in settings? And after a Google search, you were like, “Wait, I need to make a save game class just to save a single value?“. And then you learn that it will not save those settings in the config file like other settings, but instead, it will be saved as a save game file, that you can’t even edit by opening it in a text editor. Wouldn’t it be cool if you could simply make a better game user settings node that would save your setting values together with other settings? Well, we can do that, by simply struggling a little bit with C . Intro Programming IDE Class creation Adding a custom setting variable Setting default values in the constructor Exposing new settings to blueprints Lazy way to add a custom setting variable Why not do it the lazy way? Compiling code Changing the default class for game settings Checking results #ue5 #cpp #tutorial #unrealengine5 #ue4 #unreal #unrealengine #gamedev #indiedev #gamedevelopment #guide #settings #save #loading #visualstudio #beginner #programming
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