Controllers Control Everything | Game Maker’s Toolkit

Ah, the video game controller. That bulky chunk of plastic - bristling with buttons and sticks and bumpers - allows us to interface with alien worlds, fantasy landscapes, and post-apocalyptic wastelands. But is the design of the traditional console controller limiting the sorts of experiences designers can offer? Follow me on Twitter - Follow Game Maker’s Toolkit on Tumblr - Support Game Maker’s Toolkit on Patreon -
Back to Top