Blender EEVEE - Tutorial Series - 02 Two things to avoid

This part 2 of the Blender EEVEE shows what is best to avoid: Environment light and Emission shader. Check out why that is in this tutorial, and you never want to use it again in EEVEE. Thanks to users of the EEVEE Production Suite, I developed this course. I noticed that enough users were not familiar with Blender lighting in Blender EEVEE. The Suite contains a Blender lighting addon, but for this mini-course, you don’t need it. The index of the course: 01 Introduction 02 Two things to avoid 03 Highlights and shadows 04 Irradiance probe 05 Vibrant colors 06 Reflection Cubemap 07 False color 08 Compositing If you are interested in the EEVEE Production Suite, which speeds up the workflow tremendously in EEVEE, check the link in the comments. The Suite is a Blender Studio Lighting solution.
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