Exploring the AI of Command & Conquer | AI and Games #53
25 years after its release, Command & Conquer returns to PC gaming in a newly remastered collection comprised of both Tiberian Dawn and Red Alert. But in addition, the source code of the remaster has been released to the public. So in this episode, we dive in and find out how these seminal RTS titles handled strategic AI.
Chapters
[00:00] Introduction
[01:30] Command & Conquer & RTS Games
[04:58] Understanding the Codebase
[08:44] Pathfinding
[12:15] Missions for Micro
[15:25] Strategies in the Macro
[20:25] Red Alert AI
[23:07] Speed Round
[27:13] Closing
Check out the source code of Command and Conquer on GitHub:
Ars Technica’s video on pathfinding in Tiberian Sun:
NoClip’s Command & Conquer Remastered documentary:
--
Support AI and Games and help the show grow by
1 view
13
5
3 weeks ago 00:11:17 1
Potato Tour of Russia 2025: From Storage to Processing at the WEFRY Plant