Fire Aura VFX - Houdini & Nuke - Full Course

► Download Project Files: ------------------------------------------------------ Socials: ➡️Instagram: ➡️TikTok: @voxyde_vfx ➡️Twitter: ➡️Facebook: ----------------------------------------------------------- In this course we’re going to learn all about controlling particle & smoke simulations. We’ll start off by splicing together multiple particle simulations that we can use as a pyro source. We’re going to source in all particles to create density and velocities inside a pyro simulation. We’re also going to create custom velocity fields and use divergence to art direct smoke. Using the pyro sim we can advect the particles in the final simulation. Here we leverage the power of SDFs to further control the mov
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