Digital Dragons 2021: Adam Sawicki - Efficient Use of GPU Memory in Modern Games

Adam Sawicki - AMD Efficient Use of GPU Memory in Modern Games #Programming&Technology Performance in games depends not only on shaders, but also on proper use of CPU and GPU memory. This talk presents the current state of access to memory resources through DirectX 12 and Vulkan API, including new hardware feature: Smart Access Memory (Resizable BAR). It gives specific recommendations for optimization. It ends with an outlook on directions for faster asset loading on new generation platforms.
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