I Created a Game Engine Just to Optimise This

Download the source code for all my videos here: I spent the past 6 years creating a game engine and I’ve been shocked at the things that can make or break performance. I put together 2 simple optimisations you can use to stop your games from stuttering. Music is Irradiant and Spirit by Disjoint Square Timestamps 0:00 Intro 0:16 Burgers 0:36 The Problem 1:16 Alerts 1:52 Two Meshes 2:57 The Kitchen 3:24 Classes 4:04 Over 9000 FPS? 4:34 Interactive Demo #gamedev #gamedevelopment #gameengine
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