How Level Design Can Tell a Story | Game Maker’s Toolkit
Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity.
Support Game Maker’s Toolkit on Patreon -
Sources
Environmental Storytelling: Creating Immersive 3D Worlds Using Lessons Learned from the Theme Park Industry | Gamasutra
https://ww
37 views
1003
247
6 days ago 00:04:35 9
Jeff Bezos’ $10M Venice Wedding: Inside the Lavish Celebration & Celebrity Guest List | NEWSDRIFT
2 weeks ago 00:36:19 0
You Won’t Believe How Easy This Crochet Tote Bag Cover Is!
2 weeks ago 00:10:50 1
Invincible: Iran’s one-of-a-kind missile launch system (nuclear-strike proof)