10 rules to survive the ART BUSINESS

Tutorials/Templates/Brushes - Twilight Monk Game on Steam- Books Merch - Discord = Twitter- Cubebrush tutorials - If you’re looking to run a business around your art, you’re going to have to develop a set of rules and guidelines to ensure your success. 10 rules to survive the ART BUSINESS. will cover some of the conclusions I’ve come to as to how I was able to create 3 successful art businesses, and earn my creative freedom to the point where I work on WHAT I want, WHEN i want, and for WHO I want while making as MUCH money as I want. If you want that kind of freedom, then these rules may help you survive. Games I’ve worked on - Fortnite (Environment concept art) Overwatch (Environment concept art Sprays artwork) League of Legends (Character design Environment concept art, UI Icons) Diablo 3 (Character design Environment concept art) Hearthstone (Illustration) Burning Crusade(Character design Environment concept art) Wrath of the Lich King (Character design Environment concept art) Indivisible (Environment concept art) Final Fight Streetwise (Voice Acting Character Design World Design Cutscene Direction Co writer on script) He Man GBA (Pixel Art) Terminator 3 GBA (Art Direction Pixel Art) CannonBallers (Character World design) Ikeda: The Scrap Hunter (Programming Art Design) Goblins and Gnomes (Concept Art) Books available- CreeD Re:Imaginary (2021) - 2 part Comic series Twilight Monk - Return of the Ancients (2021) - Illustrated Novel Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel Escape from Giants Crown (2019) - Illustrated Novella World Of Twilight Monk Vol 1 (2019) Art Book The Man and the Moonken (2019) - Illustrated Novella The Beast of Tuksa (2018) - Illustrated Novella Twilight Monk (2012) - 2 Graphic Novels Nova Colony (2009) - 1 Graphic Novel CreeD (1993-2007) - Comic Book Series Ghost Rider (2000) - Comic Book Series The Fuzz (1997) - Comic Book
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