Making 3D Creature for Games - Sculpting, Retopology, Texturing, Rendering
In this video I made a Kaiju designed by Edin Durmisevic, from start to finish.
Check the original Concept Art in Edin Durmisevic’s Artstation profile -
Also check my Artstation profile -
Instagram -
00:00 Blockout
01:04 High Poly Sculpting
08:55 Detailing
10:50 High Poly Render
11:40 Retopology
12:55 Texturing
14:32 Final Render
ZBrush - High Resolution Sculpting
Autodesk Maya - Retopology
Adobe Substance Painter - Texture
Marmoset Toolbag 4 - Render
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