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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
0:10 - Setup blank UE 5 project
1:00 - Bootstrap Code Orchestra
2:10 - C# Hello World!
2:40 - Logging
3:20 - Behaviors
4:15 - UProperty
4:42 - UEnum
5:34 - Loading prefabs
7:18 - Access Blueprint Properties
9:09 - Debugging
10:10 - Traverse scene hierarchy
10:44 - Raycasting
11:22 - ECS / Data-Oriented Design
14:23 - Job System
14:45 - Input system
15:39 - C vs C# benchmark
Code Orchestra is a holistic polyglot development solution for multi-framework development. We bring multi-language and multi-framework support to empower you to build your project in the language of your choice while retaining full IDE and editor integration with full runtime debugging support.
Code Orchestra uses a novel patent-pending (patent # 63/253447) approach (a combination of custom high-performing fr