Making POKEMON Realistic in 3D ! (with Zbrush, Maya & Substance Painter)

Hey y’all ! Feel free to ask questions in the comments if you want some further explanation on my process :) My Gumroad store with complete & explained timelapses all scene files included Software Used: . Maya . Zbrush . Substance Painter . Guerilla Render All music remixed by @The_Zame Chapters : 00:00 Sculpting the primary shapes 09:16 Retpology 18:42 Details sculpting 23:17 UV’s 26:18 Making the scales displacement 35:17 Texturing 46:16 Pose & lighting ▼ My ARTSTATION account (My big projects with multiple renders!): ▼ My INSTAGRAM account where I post all my small & big projects! ✏ Comments and ideas for the next timelapses appreciated :) #substancepainter #timelapse #3dsculpt #zbrush #zbrushtimelapse #zbrushart #zbrushsculpt #disney #disneystyle #AiSTyle #Pokemon #process #MakingOf
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