How I made Breaking Bad for the Nintendo DS

I walk through how I wrote breaking bad for the nintendo ds! you can play it on your own system if you want! DOWNLOAD: (use melonDS/a flashcart/a modded DSi) SOURCE CODE: SAUL GOODMAN: *videos used!* - Super Mario 64 | Nintendo 64 VS Nintendo DS HD GRAPHICS COMPARISON by @ElAnalistaDeBits () - How Graphics worked on the Nintendo DS by @ModernVintageGamer () (I sent an email to both for permission but didn’t hear back after a few days! I hope it’s okay to use your footage -- I love both these videos!!!) *assets used in-game!* *music used!* - Super Mario 64 DS - Casino - The Legend of Zelda: Spirit Tracks - Final Exam - McDonald’s eCDP - Online Order - Suzumiya Haruhi no Chokuretsu - The Fate of Hardship - Kenken Ouen Recipe 1000 Kondate Zenshuu - Cook - Wii U System Music - Download Management - Suzumiya Haruhi no Chokuretsu - The Final Cleanup - The Legend of Zelda: Spirit Tracks - Outset Village - Another Code: R - A Journey into Lost Memories - Back in Time - Breaking Bad - Title Theme (Extended) - And Yet The Town Moves - Closing Times *follow me!* 🌎 Website: 💬 Discord: ✖️ Twitter/X: 🟦 Bluesky: 💻 GitHub: if you read the entire description, please comment “Avatar: The Way of Walter“ so I know my time spent typing this all out was not in vain.
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