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MY GAMING PC:
GPU: RTX 4070 Ti Super
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CPU: Ryzen 7 5800X3D
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CPU-WATERCOOLER:
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RAM: 32GB
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My Ultrawide Gaming Monitor:
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My Office Monitor
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My 4K OLED HDR TV:
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OSD: FPS Monitor (sometimes Afterburner/RTSS)
Windows 10 64 bit
MY RECORDING/STREAMING PC:
GPU: RTX 3090
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CPU: Ryzen 9 7950X
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RAM: 32GB DDR5 RAM
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A remastered version of the game, titled Quake II RTX was announced by Nvidia on March 18, 2019 and was released on June 6, 2019 for Windows and Linux on Steam. This remastered version requires an Nvidia RTX GPU, as it has been developed to utilize these cards’ hardware ray-tracing functionality. The game, provided free of charge, includes the three levels present in the original Quake II demo, but can be used to play the full game if its data files are available.
Quake II is a first-person shooter video game released in December 1997. It was developed by id Software and published by Activision. It is not a direct sequel to Quake; id decided to revert to an existing trademark when the game’s fast-paced, tactile feel felt closer to a Quake game than a new franchise. The game is followed by Quake 4.
The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown; the main theme was also composed by Bill Brown and Rob Zombie, and one track by Jer Sypult. The soundtrack for the Nintendo 64 version of the game was composed by Aubrey Hodges, credited as Ken “Razor“ Richmond.
Quake II is a first-person shooter, in which the player shoots enemies from the perspective of the main character. The gameplay is very similar to that featured in Quake, in terms of movement and controls, although the player’s movement speed has been slowed down, and the player now has the ability to crouch. The game retains four of the eight weapons from Quake (the Shotgun, Super Shotgun, Grenade Launcher, and Rocket Launcher), although they have been redesigned visually and made to function in slightly different ways. The remainder of Quake’s eight weapons (the Axe, Nailgun, Super Nailgun, and Thunderbolt) are not present in Quake II. The six newly introduced weapons are the Blaster, Machine Gun, Chain Gun, Hyperblaster, Railgun, and BFG10K. The Quad Damage power up from Quake is present in Quake II, and new power-ups include the Ammo Pack, Invulnerability, Bandolier, Enviro-Suit, Rebreather, and Silencer.
The game features much larger levels than Quake, with many more wide open areas. There is also a hub system that allows the player to travel back and forth between levels, which is necessary to complete certain objectives.
Source: #Quake_II_RTX
#RTX4070TiSuper #Quake2RTX #RayTracing