Dune: Part Two Cinematographer Greig Fraser on Using Unreal Engine for Desert Shot Planning

Cinematographer Greig Fraser explains how Unreal Engine was used to plan shots in the desert for Dune: Part Two, considering the sun’s position and cast shadows. #DunePartTwo #cinematography #GreigFraser #UnrealEngine #desertshots #sunposition #shadowcasting #filmproduction #filmmaking #shotplanning #technology #creativeprocess #hollywood #hollywoodmovies #dune #zendaya #timotheechalamet #denisvilleneuve #dunepart2 #movieclips #moviescenes #trending #movies #scene #interview #interesting
Back to Top