RE:2023 Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Production

■Overview PC games have always been subject to cheating and piracy. Malicious cheating and piracy can reduce the value of the product and lead to a loss of profit. This presentation will explain the past background and current efforts to combat cheating and piracy. This is the history of how the security module in RE ENGINE was created. ■Prerequisites No special skills are required. ■Chapter list 00:00 Title 03:08 Organizational Background 09:28 PC Game Tamper Resistance 11:37 The State of Cheats and Piracy in PC Games 17:54 Actual Anti-Cheating and Anti-Piracy Measures 22:11 In-House Production of Anti-Cheat and Anti-Piracy Products 35:24 RE ENGINE’s “Security Module“ 47:37 Summary I’ll show you just a little bit of the content ! ━━━━━━━━━━━━━━━━━━━━━━━━━
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