In this video, we construct a simple blocking of the face using primitive shapes, then remesh the model in order to sculpt! I talk about the considerations to make while sculpting and also offer a few insights about the process.
We then cap it off by giving it a nice shiny material for rendering out a concept image!
Intro (00:00)
Blocking (00:50)
Remeshing (05:50)
Sculpting - Smoothing the Remesh (07:50)
Sculpting - Blocking the Eye Sockets (09:20)
Sculpting - Adding the Eyeballs (11:20)
Sculpting - Adding the Eyelids (12:40)
Sculpting - Refining the Face (16:50)
Sculpting - Refining the Lips (18:20)
Sculpting - Refining the Ears (20:37)
Modeling in the Eyebrows and Lashes (24:20)
Test Renders Concluding thoughts (27:20)
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