Part 5. Set Dressing: Medieval Game Environment in UE4
In the fifth part of this tutorial series, Quixel’s Wiktor Öhman describes how he approaches set dressing, with feature overviews, useful tups and tricks and insights into his workflow for the projects.
Get the full scene for free on the Unreal Engine Marketplace:
Full Medieval Game Environment tutorial series playlist:
Walkthrough:
Overview:
Part 1: Blockout:
Part 2: House Creation:
Part 3: Thatched Roofs:
Part 4: Foliage
Part 5: Set Dressing
Part 6: Lighting
Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine:
Distance Field Ambient Occlusion Guide:
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