Lets you rotate Minecraft entites with quaternions. This data pack adds a new function to do these rotations called “q:rotate“. Scoreboard values are used for the computation.
Data pack download:
Demo world download:
Here’s a video from @3blue1brown explaining the math behind quaternion rotations:
If you want to used the data pack in your own creative world you just have to unzip the data pack, drag it into the “datapacks“ folder of your world save, and add some scoreboard objectives.
EDIT: I added another custom function to the data pack to setup the scoreboard for you. After you’ve added the data pack to your world, just run “/function q:setup“ and you are ready to rotate.
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