PART 01 - Export Settings - Clo3d to Substance Painter + Blender - Substance for Digital Fashion

Part 01 - Clo3d to Substance Blender Tutorial Create detailed realism for garments made in clo3d using Substance Painter to create realistic textures and details. The workflow describes taking details from clo3d and how to set up the files ready for export to Substance Painter and Blender. Part 01 will cover - Setting up UV tiles in Clo, understanding material slots, creating ID maps for materials, exporting normal maps for details from your clo project, exporting height maps for stitches, exporting base material and graphic. Exporting OBJ files for use in Blender and Substance. We will work quickly in Blender to fix material slots and then take everything into Substance Painter. Focuse towards using Subtance Painter for Fashion Design and creating fabric and garment details. All import and export settings are covered between each software for best results. Final output is rendered in Blender 3.3 Cycles for photo real render of garments and fabrics. The focus is to learn substance painter for fashion and how to render final images in Blender. Assuming you already have experince working with clo3d and building digital garments. This series is for creators wanting to take their clo work to the next level!
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