Ostrich in Space - AutoRigging a Blender Model with Character Creator 4 and iClone 8
Get ready to soar into space with the help of 3D character designer Tom Breuer! In this insightful YouTube video, Breuer shares his streamlined workflow for creating a super fly ostrich that’s out of this world, using the powerful combination of Character Creator, Blender, and iClone. With the lightning-fast CC AccuRIG tool, you can turbocharge your character preparation process for animation and customize auto-rigging steps that give you complete creative control.
Plus, you can easily add spring bones and cloth simulation to make your animated accessories even more awesome! And with AccuLips, precise lip-sync animation has never been easier. So buckle up and get ready for an epic ride as Breuer takes you on a journey through the Reallusion-Blender pipeline, proving that anything is possible when you create your own little world!
00:00 Opening
00:17 Character Concept
00:33 Modeling Process
01:29 Texturing in Substance Painter
01:55 Rigging with CC AccuRIG in Character Creator
03:10 Adding Custom Bones in Blender
04:00 Skin Weight Transfer
04:57 Adding More Bones in Blender & Character Creator
05:10 Making Facial Expressions
06:29 Animating Dynamic Accessories in Character Creator: Adding Spring Bones & Cloth Simulation
07:38 Animating in iClone
08:34 Create Animated Accessories: Adding Spring Bones
09:06 Animation Clips & Lip-Sync Animation with AccuLips
09:26 Wrap-Up & Final Animation
*Tom Breuer* is a dynamic and talented freelance 3D designer with a particular flair for Blender and Unity in game-based applications and character creation. With ardent storytelling, he has created a whole world filled with fascinating 3D creatures with unique backstories that he loves to share. You can explore Breuer’s stunning creatures thriving in their natural habitats by visiting his pages listed below.
▪ Sketchfab:
▪ ArtStation:
▪ Twitter:
▪ Instagram:
Voice actor of Ostrich: *Vincent Fallow*
▪ Twitter:
▪ Instagram:
Character Creator 4 (CC4) connects industry leading pipelines ,such as iClone, Maya, Blender, Unreal Engine, Unity, with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
iClone is the fastest real-time 3D animation software in the industry. Integrated with groundbreaking real-time technologies, iClone simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design and cinematic storytelling; quickly turning imagination into a reality.
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