TES 4 Oblivion in Unreal Engine 5 (ObliviUnreal) - Skingrad

Greetings Citizen ! Long time no see ;) To celebrate the release of Unreal Engine 5, what best than to offer you a new town : Skingrad ! Technically speaking, with this final release, the game runs even better than before (40 fps on average) and shines with Lumen. I didn’t go for Nanite this time as I preferred using the good ole’ LODs which enable in turn frustum culling. I also upgraded the main character and NPCs to root motion for more realistic movements. Rendered on an Intel I7 4770, Nvidia GTX 1660 (6Gb) and 24Gb RAM. I hope you enjoy this return to the world of Tamriel and please subscribe as I will be posting new footages in the weeks to come. Take care, Greg EDIT 20220501 : It’s my birthday soon so I’ve decided to get myself an ASUS Phoenix RTX 3060 v2 12Gb - can’t wait to test it on this project :) ! PS : Just added a quick tutorial explaining how I imported the assets. You can find it he
Back to Top