Use Substance Painter to build leather and metal materials for your models.
In this you will learn how to combine masks together to enhance your work.
As well as building your own custom generator, when the pre built ones don’t quite work for you.
0:00 Introduction
0:53 Getting Started and Separating the Zones
4:55 Baking the Maps
7:35 Building Up the Leather
14:33 Adding Larger Surface Detail
22:02 Metal Variations With Custom Masks
29:12 Metal Variations With Position Gradient
33:33 Dirt Across all Zones and Rust on the Metal
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