In this shader tutorial for Unreal and Unity, we create a rock shader. The shader is designed to allow artists to scale the rock smaller or larger while maintaining a consistent texel density and to reduce the number of unique textures required for each rock asset.
Here’s last week’s video on creating a snow shader:
Here’s the playlist for all of the videos in the series:
Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
Background Music
Speo - The Little Things
#UnrealEngine #shadergraph #Unity
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