Making a 3D stylized tree / Maya / Zbrush / Unreal Engine 5

In this video I show you how to create an optimized tree model for your UE5 game from blocking to building and tuning in Unreal Engine 5. Creating trees in the game industry is quite a long but not complicated process, so I had to speed up this creation. If you have any questions in the creation - write about it in the comments and I will definitely answer you and try to help. Good viewing ) Keep an eye on my work ) VK / Instagram / fred_taylor_3d Artstation / Unreal Market / Craft?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 0:00 Intro 0:11 Blocking Tree Trunk 1:06 Sculpting 2:34 Retopology 3:31 UV unwrap 4:00 Bake 4:14 Texturing 5:05 Blocking Leaves 5:16 Sculpting Leaves 6:53 Retopology UV Leaves 7:22 Bake Leaves 7:32 Texturing Leaves 8:09 Assembling the Tree Crown 9:25 Low Poly setup 10:00 Export Unreal Engine 5 10:10 Creating a Leaf Shader 10:40 Preview Result 11:39 Ending #3dart #3dassets #tree #createstylizedtree #stylized #gameready #unrealengine5 #maya #zbrush #sculptingtutorial #substancepainter #3d #3dmodeling
Back to Top