Trenches - Game development in Blender & Unity

50 axis soldiers vs 50 allied soldiers - a mini battle royale made in Blender and Unity over a few days. I needed to learn the Unity Animation Rigging package and refresh my modeling and animation skills in Blender and Unity - so I created this. A big thanks to my Patreons, without you, I could not do this and the Gamedev tier and up can download this Unity project. You can download the tutorial files as a Gamdev Tier Patreon at: Timestamps: 00:00 Intro 00:50 Blender - Low poly character modeling 01:24 Blender - UV unwrapping and seams 01:45 Blender - Handpainting textures 02:38 Blender - Armature and rigging 04:40 Blender - Armature deform and weight painting 05:32 Blender - Allied soldier version 06:30 Blender - Modeling weapons 06:50 Blender - Keyframe reloading weapon animation 08:30 Blender - Keyframe idle and run animation 08:27 Blender & Unity - Animating 8 strafing animations 10:20 Unity - Importing 3D assets with
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