Toon Shader Tutorial - Part 3 - How to Make a Metallic Material (Blender 2.8/EEVEE)
Part 3 of our tutorial series on how to make a real-time Toon Shader in Blender 2.8
In this video, David from Lightning Boy Studio will show how to make a metallic material using a custom specular highlight and Matcap texture.
Watch Part 1 here :
Watch Part 2 here :
Opening Logo Sound Mix : Les Productions Underground
Download the .blend file from this tutorial:
Download the Matcap texture used in this tutorial:
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