Enemy AI - UNITY 3D RPG COMBAT SYSTEM using FSM & Input System (pt.4)
In the forth video we setup the Enemy Model plus Animations, create an Enemy Script for the AI and a simple Player Health System.
In this tutorial series I show you a Third-Person Combat System using the Finite State Machine (FSM) and the New Input System from a previous Video.
Link to the FSM and Input System:
Link to the first part:
Link to the second part:
Link to the third part:
Timestamps:
0:00 Intro
0:30 Starting Point
0:48 Importing the Enemy Model
3:44 Setup the Enemy Animations
7:44 Create Enemy Script
9:43 Overwrite DamageDealer Script
11:08 Adding AI to the Enemy
17:24 Implementing the Player Hit Animation
18:50 Create Enemy DamagDealer Marker
19:38 Create Enemy DamagDealer Script
21:38 Setup Animation Events
22:09 Player Health System
24:50 Final Product
25:10 Thanks for watching :)
25:50 In the next video...
💾 Source Code:
Resources:
✔ Animations & Character Model:
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✔ Skeleton Model:
Music by TeknoAXE:
Synthwave G -
Anthem for Tomorrow -