IFS Fractal 360 VR stereoscopic

Stereoscopic VR animation rendered using actually developed version of Mandelbulber program. New OpenCL rendering engine allows rendering high quality VR animations with fractals in reasonable time. It was done in 12 hours in resolution 4096x2048 (x2) on GTX 1060 GTX 1080 Watch this animation with enabled 3D mode (e.g. with red-cyan glasse) or on smartphone with Cardboard.
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