Creating the Scientifically Plausible Worlds in Mass Effect: Andromeda

Taking place in a whole new galaxy, Mass Effect Andromeda’s design team took the opportunity to create worlds we may never have imagined, but are still scientifically comprehensive. Julian sits down with one of BioWare’s Senior Level Designers, Jos Hendricks, to discuss the creative process. Capture your most epic moments in Mass Effect: Andromeda with NVIDIA Ansel and post the images to Facebook or Twitter with the hashtags #SHOTWITHGEFORCEGTX and #MASSEFFECT, and tag @NVIDIAGeForce, to enter to win various prizes: NGN host Julian Huguet: Subscribe to GeForce! GeForce Twitter: GeForce Facebook: GeForce Instagram:
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