Substance Painter Texturing - Vintage Theater Chair Part 1 - Procedural and Painted Texturing

Learn Substance Painter texturing for film and games using advanced procedural techniques. In part 1 of this tutorial I go into texturing a vintage theater chair, going over thought process and technique. Part 2 will be going into Maya using Arnold to add procedural dust and color variation. 00:35 - Discuss Approach 01:10 - Looking at Procedural Color Variation 01:55 - Breaking down each material 02:37 - Going over how wood material was created 06:33 - Creating the copper numbering plate 07:31 - Discussing metal material 07:50 - Going over how seat fabric is created 14:45 - Showcase Download the smart materials created in this tutorial here: Part 2 coming soon going over Maya portion. I hope you find this video useful! SUBSCRIBE for future content! Brent Le Blanc Website: Facebook: Twitter:
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